ACES

ACES is a suite of applications, invented by Marcus Wandt at Intuitech, which automates the role of fighter controllers in flight simulations using speech recognition and synthesizing. ACES consists of AFCO, ACSR and ACSS, each application independent of the other for easy replacement for actual humans or other applications.

ACES communicates with audio and HLA using software from Pitch Technologies (support for v1.3, 1516 and 1516 Evolved) or Portico (support for v1.3 and 1516). Pitch Technologies demonstrates ACES regularly in their booths at I/ITSEC and ITEC if you want to see it in action.

For more information about ACES please contact Helion at sales@helion.se.

Consultancy

With roots in the gaming industry, Helion provides consultancy for companies with graphically intense front ends. After years of working in the Swedish defence industry, Helion also provides expertise for simulating fighter jets.

Starbreeze

Helion provides consultancy services at Starbreeze Studios in Stockholm, Sweden, working on Payday 2, OVERKILL’s The Walking Dead, Crossfire and Payday 3.

FOI

Consultancy has been provided for the Swedish Defence Research Agency (FOI) at the Swedish Air Force Combat Simulation Centre (FLSC) in Kista, Sweden. Working as part of their development team using Scrum project methodology, Helion has helped maintaining and developing new abilities for their flight simulator. Helion has been part of projects like porting applications from IRIX to Linux, integrating Advanced Computer Generated Forces (ACGF) and implementing HLA communications as well as unifying FLSC's HLA networking contract (FOM) with SAAB's flight simulator.

Intuitech

Before working together with Intuitech on ACES, Helion has provided consultancy services for developing their Bullseye Trainer (BET).

Others

As part of integrating ACES into flight simulators, Helion has worked as a consultant at Swedish Defence Materiel Administration (FMV) and SAAB.